Mobile apps
iOS and Android, one team, from idea to store.
Most of our work is mobile — from a habit coach to tools somebody opens at work every day. We write them to be maintainable: one codebase for both platforms, tests where a failure would actually hurt, and shipping to the stores as part of the project rather than the client's problem.
What it covers
- iOS and Android from a single codebase — not two teams and two invoices.
- Offline-first behaviour and sync, when the app has to work without a signal.
- App Store and Google Play submission, including everything that usually goes wrong there: signing, consents, policies.
- The versions after launch, because the first one never is the last.
Where to check it
How we price this
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